ffxi drk gear guide 2019

The last- and second-to-last steps of Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru This set is used against mobs you specifically know will use fire spells/abilities, with this set and some buffs like Barfire/Fire Carol you can reduce the incoming damage to nearly 0. Thank you Kylos :) ya I have an afterglowd ragnarok and a 119 apoc already. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. threshold with the same substats can be substituted at no loss. However, it does give you a ton of survivability with Utsusemi. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? The later has the are more powerful and has the highest delay in all weapons at around 528. Your low strength and vitality can be made up by your Absorb line of spells. the only piece with IX materia in it. percent of the alternatives, you still need to keep this gap in mind. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. Alternatively, simply replace one Critical Hit with Determination in Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. Good guide. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. Tredecim Scythe - This scythe is bad..currently. Was pondering what to make next down the road. Dark Knight: Guide by Raenryong/Weapons - FFXIclopedia When this works, the scythe will be amazing. However, there may be differing opinions than those expressed in a guide. any slot you prefer, but the latter must be done on the crafted ring as it is It provides increased acc as a job ability along with a evasion bonus. Thanks. This is also true of multihit weaponskills, but far less likely. This is possibly one of the most trivial quests of all times. Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. Since HP and MP are more balanced with Mithra, you can deal a large amount of damage with Souleater, while draining it all back. The last- and second-to-last steps of the Bozjan resistance relic offer Sylph.Brahmsz . You can check your stats under an item level 375 be done on any other slots that won't overcap on the chosen substat as a result, Final Fantasy XI: Dark Knight Beginner's Gear Guide 2021 - YouTube Other perks include Meditate which grants you free TP and Zanshin which offers a low chance to swing again if you miss. higher for maximum value on both substats. but can be done on any other slots that won't overcap on the chosen substat as a sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party This is also the sub job you will use for any tanking. A great alternative for any Dark Knights support jobs. This strategy is used to take down very scary end game monsters in 30 seconds flat like Vrtra, Bahamut, and Dynamis Lord. This can be merited in a few different ways to transform the ability which will be covered in the merits section. Anyone have some sets they could post for me? Leather Belt+1. He and second ring, respectively, but can be done on any other slots that won't but if you really want to just flex this is the go to. Items like Defending Ring are near impossible to get and items like Resentment Cape can be used in certain areas. Dark Knight - FFXIAH.com Follow your heart and merit what works best for you in category 1 because lord knows there's no right answer. un-augmented version with one Critical Hit and one Skill Speed meld. Salvage will add the Ares set which also is.okay. C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. Another downside is these levels are where most damage-dealers get quite expensive. I just skimmed through it really *i dont play drk myself really* but i found it weird that Vbody wasnt mentioned at all. Youve acquired your first piece of AF. set, and comfort should be the primary concern when choosing between them. :-/ and what grind i need to be on weapon wise to get a decent one? Honorable mention for Raetic Algol if you can find one on AH. Combine with the fact that they have higher. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. Finally, you begin the arduous task of getting AF and limit breaking quests done. Where this weapon really shines though is the relic weaponskill, Catastrophe. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. You might be asking why?, and the answer is Guillotine damage. Dark Knight | Classic FFXI community | Fandom Just check the set I posted a while back. They give a fancy Weapon Bash damage boost +10, as well as a nice +3 dexterity for landing hits. Judgment is superior to Black Halo, so yeah. For those wishing to run 2.50. Dark knight beginner's guide finally out! Great Swords are moderately fast at an average of 420-450 delay. Having some trouble with my Entropy set atm. Soloing these levels is quite annoying, even for a melee job. This set follows the general stat priority except for one Direct Hit X and Also like Warrior, many are simply not practical for general usage. Namely Lv.60 when you finally get Guillotine. Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). In practice this weapon is just not very good compared to other relic weapons available. With weaponskills this will trigger on every hit of a WS, so if you use a 6 hit WS you will drain 60% of your entire HP pool, so be careful. Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. For T2 Odin, refer to this page for battle pattern and rewards. Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. Privacy Policy. down to 2.44 GCD in exchange for ~0.5% of your DPS. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. tome pants for savage release requires capping tomes on the week of normal mode so is argosy +1 set used for anything still these days? Speaking of Souleater, the next piece is your AF headpiece. If you are not at full HP this simply works as a normal drain spell, so make sure to be capped off on HP in order to gain the bonus max HP. One Direct Hit meld must also be replaced with Skill Speed elsewhere. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. The "Attack Bonus" trait, its naturally high strength, and some of the most ruthless abilities ever make it well worth your while to level. Equipment: High-end Armor Sets (Offensive). Dark Knight Tank in Final Fantasy XIV: Endwalker (Patch Even so, its not all that good. Notable Weaponskills: None, Weapon Grade: C- haha yeah i know. Thank you in advance and again sorry if its been discussed before. compatibility with the sets for other tank jobs. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. Anything said here is seriously exaggerated. Replacing the with CRIT+DET on it. It lasts five minutes and can be recast every minute. This Scythe is only ever replaced by Perdu Sickle, a currently unobtainable weapon from high level assault rank, or if Tredecim Scythe is fixed. As long as they have relic +3 hands that should completely strip their damage resistance. Description. The gimmick behind Tredecim Scythe is that it should automatically crit every 13th swing, adding essentially a 7.69% crit rate ontop of the weapon. Some of the upsides to DRK tank are low cooldown stuns, pretty decent offensive output with Drain2/Drain/Dread Spikes, and probably the highest enmity generation capability of any job. the exact pieces used are just examples; any gear above the optimal sync VE stands for Volatile Enmity, this enmity decreases at 60 VE per second thus you continually need to build VE in order to stay capped. People typically ask for a recommended meriting order so I try to add one into these, personally I think its super subjective as your needs vary based on what you do, but here's my take: Desperate Blows 5 > Scythe Skill 8 > Critical Hit 4 > Dark Seal 1 > Diabolic Eye 4 > Souleater Recast 5 > Last Resort Effect 5 > HP 8 > STR 5. You do not have the skill ranks that Warrior does to make this viable. What about the club that hits eight times per hit! Enjoy! As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. 6.3). [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. a tiny bit more HP with a negligible hit to DPS. Of course, these levels are where you get two very neat Dark Knight-exclusive spells. Both the 2.45 and 2.50 sets are recommended and have near-identical performance. melding menu. That's the inevitable direction that comment turns it, though. But as a Dark Knight, taking 1 or 2 less damage should be the least of your worries. Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. loses around 1.5% total damage output compared to the other sets. Example would be 528 delay and 18% haste at 165 dmg is, 528 x 0.18 = 95.04 so 528-95.04=432.96 then 432.96/60=7.216 so 165 dmg every 7.216 seconds is 165/7.216=22.86 damage per second. I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. Weapon Grade: A+ optimum efficiency. Gaude1 . Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. Notable Weaponskills: None. If you choose Hume to be your Dark Knights race, you will greatly enjoy decent accuracy, attack, and magical damage. Still, you are much better off with more accuracy (if you are eating meat) since you will certainly deal more damage if you land all the hits or simply more Str if you are munching sushi. I know at least for me, it can be overwhelming trying to reference multiple pieces of information. Back on the game after a couple of months off and just finished my AGIII Rag. The former can be done in General substat priority is followed with the exception of two Direct Hit melds You should also be working on the quested WSs for every weapon you can use on DRK. Check the later pages for the guides in the ffxiah forums. This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. What gear should I focus on getting/improving to further progress with DRK? haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. You virtually require Warrior leveled at least a little bit, and you have to kill. Back Piece. It's just worded funny. Maybe. "Glass Cannons" is the polar opposite of Paladin. Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. Just remember that HP% down from this ability is bad for you if you are using Souleater. With an enormous boost to strength, dexterity, accuracy, and attack power, it's one of the best things you could ever have. Minimum IL options enabled. Ranger is the sub job of choice before Warrior! But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. A guide for the content can be found links below. Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. These three specific GCD speeds are chosen because they align well with 60- Its a cool combo. Third Eye, acquired at Lv.30 allows you to anticipate any attack directed at you, is increased by a ton when used in conjunction with Seigan acquired at Lv.70. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. And though you have low HP, with Drain II later on, you can potentially increase your HP higher than even a Galkas. Sometimes Dark Knights are called in for the pure purpose of zerging a HNM. FINAL I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. This page and some of the guides contained are a work in progress. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. Peaceeee. Secondly, Acid Bolts lower the targets defense for your already high-powered weapon skills. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. It loses its use from 50+ but makes a comeback when performing a zerg since Rune Chopper is a very powerful zerging tool. Even Souleater recast can be situational. Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated This includes daggers, swords, axes, great swords, great axes and scythes. And how well exactly does afterglow calad hold up? The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. I can't wait to check out the rest of your videos. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. With average strength, a Mithras damage is high up there too. Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. It also gives Warcry, which is a high level job ability (when subbed) that gives everyone in the area effect a boost to attack power; perfect for just before a skillchain is started. Per attack, you can deal up to about 1600 damage. People need a guide to just spam resolution? FFXIclopedia is a FANDOM Games Community. But keep in mind that subbing a job you gets all the ups and downs about the job. offensive cooldowns rolling exactly as they become available. It looks really cool, and is really awesome. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. Secondly, you deal 100 damage. As a 13+ year career DRK .. this is what I think of all REMAs. On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. Believe it or not, this sub actually starts to work around Lv.30. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. The The main piece would be Ares's Cuirass which gives the max amount of STR/Attack a piece an get, good for single hit WSes like Catastrophe or Spinning Slash, and also is a great idle piece with the refresh built into it. Since the job pulls a lot of hate just normally, hitting for less damage with lower strength might actually be a good thing since you can build-up your TP at the side and then finish the monster off with a powerful weapon skill, and then magic burst for even further damage. i've been playing sam but havent been enjoying it as much as i used to. As with the 2.50 set, you can run a slightly faster speed for comfort at the I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. Great Sword becomes a very appealing choice at lv66 for a Drk due to. Just wondering if there are any updated gear guides for 2020? It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. You will have to take a loan out on your house to afford the current price (100k+ on Eden currently per!) The Dragonsong's Reprise (DSU/DSR) Sets, 8. Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the "Real Rosa" RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis . . This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. Any three melds can be replaced so long as a given and our Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway. Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik The Great Axe gives you access to strong weaponskills; Shield Break, as the first WS you learn, applies -40 evasion to the mob when used (not guaranteed, and based on combat skill level so keep it skilled up) which is one of the largest DPS increases you can possibly have for a party at low levels. Take the item to Mighty Fist and then talk to Raibaht. In general, Dark Knights can use any type of blade weapons with a few exceptions. Scythes and Great Swords two arent the only weapons Dark Knight can do well with. On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. indicated by red text in the melding menu. Notable Weaponskills: Vorpal Blade. It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. Current gear: ItemSet 379659 Cerberus.Castien. Weapon Grade: B- Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. threshold with the same substats can be substituted at no loss. and head. I don't care about parse, I care more about right equipset to use when I need it. Damage output is near-identical to the 2.50 enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Red Curry - One of the very few attack+150 foods. Cookie Notice On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. If not all the way to Lv.75, then at least to Lv.50 or so. These sets are specifically for The Unending Coil of Bahamut (Ultimate), This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. In Lv.75 end-game scenarios, having your club skill high can help too. I have a post of gearsets from 2019 at the following link. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide, VI-2. Physical Defense Bonus. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well.

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ffxi drk gear guide 2019